Overwatch · High Tier

Juno Balance Changes

No rationale is given for these changes. Per the document's stated policy, an unexplained change means the hero should simply be toned down slightly.

Tier High Tier
Direction Nerfs
Proposed changes 4 · 4 nerf

Balance Philosophy

For each hero in S and A tier, slightly nerf each part of the kit. The author notes these are not all meant to be implemented, and invites feedback on which should take priority.

Proposed Changes

Each entry lists the move or ability affected, the adjustment itself, and — where the analysis states one — the problem it is meant to solve and the reasoning behind it.

  1. Mediblaster

    Nerf
    Proposed adjustment
    Rate of fire per volley reduced from 1.29 to 1.19, covering both healing and damage.
  2. Pulsar Torpedoes

    Nerf
    Proposed adjustment
    Cooldown increased from 10 to 12 seconds.
  3. Hyper Ring

    Nerf
    Proposed adjustment
    Speed boost reduced from 50% to 45%.
  4. Orbital Ray

    Nerf
    Proposed adjustment
    Duration reduced from 8 to 7 seconds.

Every Hero In One Place

Juno is one of Overwatch's entries — the full tier-by-tier breakdown covers the whole roster.